Export Render Levels option for Subdivision Surface
The idea would be to have an option in the export settings to use render levels rather than viewport levels for the subdivision modifier. That way we wouldn't have to display the high res mesh before exporting it
2 Comments
Use the "Simplify" checkbox?
In which way would you use it? I just tried a cube with level 2 subdivision and simplify at zero, it exports at zero.
You could turn off simplify before and after exporting, but I think we can agree still that it would be simpler if any exporter could export either viewport or render visible modifiers at will rather than having you to toggle things all the time at every export. Especially when it comes to enabling modifiers that make the viewport struggle.