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  • Published 29 Oct 2017

Tileable node for Cycles

Sometimes I want to create a tileable texture from a procedural texture but I can not!!

FhofyyN.png

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Development Status: Open

Upvote 4 Downvote 1
rafsancad
29 Oct 2017

5 Comments

sr0rr3

Hey, i've been struggling with that recently, so here is the solution: blendswap.com/blends/view/83793 But i agree, that it should be built-in.

sr0rr3

And here's the thread with examples blenderartists.org/forum/showthread.php

moniewski

This is a way to make texture tilealbe but you in fact loose most of the look of the texture. Perlin noise and voronoi are 3d grid based textures and making them tileable is super easy code-wise. I will make detailed proposal next week or a bit later.

sr0rr3

Yes, no problem, i'd love to have that hardcoded. And i have the switcher to make them 3d, by the way.

moniewski

This cannot be added to every procedural texture but Perlin noise and Voronoi sholud work.