Stop synching viewport position between different scenes
When you zoom out and orbit in a scene its reflected when you switch to another scene, which means you always have to zoom in again. focus your objects again, its unneeded steps which become really a hassle when you constantly switch between two scenes.
in short every scene should have its own viewport camera position and remember it.
1 Comment
Yes please!! And same for the UI workspace! We should be able to have two differents workspace between two differents scenes...