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  • Published 28 Mar 2020

A retiming widget in the graph editor.

Here is how it looks in Maya just as a visual reference.

I think Blender can use the markers as a retiming tool if it's possible to give it this feature otherwise a new tool. Image

Markers.jpg

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Development Status: Open

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Cobra
28 Mar 2020

6 Comments

etoomek

I miss an easy-to-use tool like HLE from Softimage. download.autodesk.com/global/docs/softimage2012/en_us/userguide/index.html

2

Good point imo.

This made me think that is there any way to draw somehow own 1d curve for interpolation (steps / off-set interpolation curve guide): docs.blender.org/manual/en/latest/editors/graph_editor/fcurves/introduction.html like those dynamic effect interpolations, would it be possible to make some kind of curve editor to create more "interpolation presets"/"tween presets" like those nice dynamic effects and easing interpolations etc. Sorry this off-topic just got this "idea"/question when i saw this and i agree: that kind of retiming would make it better.

2
yasharjk

* @juhamukari * yes that would be awesome. there should be retime curves like envelopes and more dynamic interpolation presets or parameters or custom curve.

2d curves btw. ;)

1

* @yasharjk * yup.. sorry my bad - 2d curves.. i just thought it will be (the motion itself) "1D" when its interpolation and these dynamic effects (or spring kind of motion feature) but curve itself is 2d.

1
Lauloque

I spend an hour yesterday re-timing just one animation with this tool. I can't imagine how much more hours it would have take to do the same thing on Blender.

1
GabrielMoro

YES! This would be amazing.