Change custom shapes (+ bone constrainst) for multiple bones
Sometimes I have a rig with a bazillion bones and I'd just like to be able to select a lot of them and turn them all into a ball or something in a few seconds instead of spending half an hour changing the custom shape for every single one separately.
It'd also be nice to be able to add a constraint to multiple bones at once.
1 Comment
Just hold <kbd>Alt</kbd> while doing something so that it does it on the entire selection.