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  • Published 22 Jan 2019

EEVEE mask layer and Material override

Just like cycles has Mask layers, it would really help if EEVEE had Mask Layers

This idea was marked as a duplicate of Override Material for Eevee.
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Development Status: Open

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denzylfreelance
22 Jan 2019

2 Comments

ad.morris

I'd definitely like to see this implemented. I've just been sorely disappointed trying to use the recently returned holdout feature and found that it's useless on Eevee render layers.

1
denzylfreelance Author

* @ad.morris * I work around it using the compositor but yeah it's annoying.