tracking for 360° video / equirectangular footage
as 360-cameras become more common, more footage is created and it is more often consumed as a 360-video in a vr headset.
as such, vfx and 3d objects need to be added to these videos.
support for 360degree video tracking would require:
- ability for the tracker to "wrap around" once a track moves out of the image
- solver for 360° camera projections (equirectangular, or others)
- additional options in the ui
assuming a uniform equirectangular projection, the tracker math should be a bit simpler than lens projection
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