← All ideas
  • Published 26 Feb 2019

Change Maximum when Minimum is set to higher

Simple example would be Start and End times for a particle simulations. I might not know exactly how long I want my sim to go on for, but I know I want it to start at say, 600 frames.

With the current implementation, if the End frame is set to 250, I can't just enter "600," into the Start field as it will just automatically be set to 250 when I hit enter. Instead, I have to set the end frame to something really high FIRST (like 1000) and then go back and adjust the start frame.

It would be much nicer if when I typed 600, since it is above 250 it would set the start frame to 600, and adjust the End frame either to 600 as well (just to keep the End / Max bigger than the minimum).

85.7%

Development Status: Open

Upvote 6 Downvote 1
zhixson.xbdi
26 Feb 2019

2 Comments

Alex-D

Do we have instances where min and max can be inverted on purpose? In that case we'd need to be careful not to break anything.

1
Vyach

It can be useful only for not strict things and sliders: slide minimum right to push maximum and slide back to set minimum. Fast move.