Linear Deformer from Mira Tools
I know that Mira Tools is for Blender 2.80 but I want Blender to take this idea for implementing in default Blender new versions in future
These are exactly the same operations in Modo
I know that Mira Tools is for Blender 2.80 but I want Blender to take this idea for implementing in default Blender new versions in future
These are exactly the same operations in Modo
5 Comments
turning something from an addon to default blender c++ is a lot harder than you think it introduce a lot of bugs and interfere with existing code so if the addon has no performance issues it's better to make it a default addon rather than code it again
* @kookitoocg * However Blender can become more than an "alternative" if has more tools by default, am I right? Blender User at every new version has to wait for addon release because Mira Tools is a huge addon, also for new users that don't know about Mira Tools or other Tools in this ton of addons.
YES PLEASE!!! I mean the one biggest thing that makes the transition form Modo to Blender so hard for me is this.
* @martinez.fg11 * "Mira Tools" already exist for Blender 2.80 Mira Tools my idea is to turn it into default Blender.
Mira tools is great, but I agree Blender feels lacking without anything like that built into it. Blender is great at making new geo, but once you start deforming baked geo (baked bevels, no modifiers active) the tools are extremely lacking.
Soft and precise modification of geo is what Modo is amazing at, And Blender is reeally very bad at it and could use more love!