Select Object Dependancies
When an object with live modifiers is appended to a different scene, it brings with it its dependancies, i. e. other objects referenced within its modifier stack ,etc.
It would be convenient to be able to select these kinds of "dependancy" objects while working as well.
For instance: a project with many boolean objects wherein a boolean object containment collection is unsufficient organization - it would be easy to be able to select object dependancies to determine which are relevant to any given object
For instance: a scene with many mirrors and arrays, leaving empty objects littered about - it would be easy to be able to select object dependancies to determine which are relevant to any given object
2 Comments
yes!!! need!!!
spell "dependencies" for better searchable