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  • Published 2 May 2022

Versioning on per object basis for geometry

Hello! I've had a look around to see if I could find something on object versioning but haven't come across anything yet.

One aspect of my work involves using the digital audio workstation Cubase. One feature I love and use a lot is the Midi/Audio track versioning. This allows for a lot of freedom to experiment and iterate over ideas in a clean way.

I'd love to see a feature like this for objects in blender so that you can iterate and make changes to geometry on a mesh whilst keeping the project clean instead of creating multiple duplicates of the same object.

CubaseProLayout.png CubasePro_Version1.png CubasePro_Version2.png CubasePro_Versions.png

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Development Status: Open

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martyn1
2 May 2022

1 Comment

Lauloque

yet another thing that would be possible with an edit poly modifier