Change Vertex Color Opacity in Sculpt Mode
I'd like a slider to reduce the opacity of vertex color so they're less distracting but still visible. For example if I have pure black vertex colors then I can't see the matcap.
Just a slider underneath Mask and Face Sets.
I know you can make a shader to reduce vertex color opatcity in Material Preview, but I don't sculpt in Material Preview because it tanks sculpting performance.
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