Stencil Texture in center by default
Hello, I believe that the texture preview for the "Stencil" method used when painting or sculpting should appear by default in the center of the active window instead of in the lower left corner as it is now. I am convinced of this, because watching various tutorials related to stencil, I often notice that users would very much like such functionality if they want to maintain maximum precision.
Below is one of the examples:
1 Comment
Agree. When I started Blender it took me a long time to even understand how the stencil works. And even years later there is still a bit of unease each time I use it.
I think anything that can be done to make it even slightly easier to use is a good step in userfriendlyness.