Sculpt mode global strength multiplier
The strength of brushes in Blender goes from 0 to 1.
When set to one, many brushes still feel very weak and slow.
I propose a global brush strength multiplier in the tool options (right next to the Unified Brush settings) that simply multiplies the brush strength of all brushes by whatever value the user sets.
5 Comments
On Linux, you have limited amount of control about the global settings. So I usually solve this by strengthening the pressure in the specific app. It is possible in Krita, but not in Blender.
I think, it depends on input pressure settings in drived of tablet. And it work correct, because you do not press with 90%—100% power. But drawing software usually have ability to tune pressure-input curve.
Or, a little checkup on every brush could be done so that they each give the same strenght feel.
You can input higher value with typing in the spinner. For example clay brush is very weak even with 1 strength i usually input 2 and it works ok
* @yasharjk * You can, but you have to do so per-brush and there's no way to do that with shortcuts. Sometimes you just want Blender to make all the brushes stronger.