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  • Published 6 Aug 2019

Continuous Grab for Animation Tools

Animation tools Breakdown (shift-e), relax (alt-e), and push (ctrl-e) don't have continuous grab. so the mouse doesn't stay inside Blender and wrap around like it does with the transform tools.

I propose that Continuous Grab should be enabled for these tools.

This is a UI papercut.

80%

Development Status: Open

Upvote 4 Downvote 1
Josephbburg
6 Aug 2019

3 Comments

bassam

Hmm, but those tools have a 0 to 1 (or -1 to 1) i.e. a fixed range, like a slider, and unlike transform. What does wrapping do? it seems like a bad idea.

1
Josephbburg Author

* @Bassam Kurdali * Naw, not all of them. Breakdown can go under 0%, to over 100%, to do an anticipation or overshoot, respectively. Besides, sometimes my mouse is out of the screen for anything out of a range, say %20-50%, and I have to do it multiple times (which produces a slightly different result and more undo steps).

Wrapping keeps the cursor inside Blender, so I don't click on other apps when I set the operator. Having the mouse go out of the screen when I'm used to the wrapping is really annoying.

This is a Quality of Life improvement for animation.

1
bassam

I think it's probably best to analyze where it belongs (which tools) and do a more elaborated design. It's unclear from the proposal how it would work (also how does it work with the new breakdowner slider?)