Master Node to link into remote Nodes
This may be possible some other way. If not this is my proposal for a "Master" Node to link to a "Remote" Node to control multiple Material setups across a project. Like a color correction for specific material sets.
13 Comments
You can achieve that with node groups.
Driver or node groups.
* @ Vyacheslav * Thanks node groups works But Drivers on Hue value didn;t seem to work
* @othoap * they do. If not and it is latest version — report a bug. {attachment 2020-05-09_23-47-21mp4}
Like an override, or a driver? I use drivers for this workflow from a master material or from parameters.
maybe add a "switch node" like in geometry nodes in shader tree?
checking
* @salmanahmaddsk *
* @salmanahmaddsk *
* @salmanahmaddsk * test
* @salmanahmaddsk * Checking? then three no comment replys? I don't understand
dude, what is different from a node group?
* @momotron2000 * 1.) a dedicated node would be one level up without drilling down. 2.) a dedicated node would not need opening each time to refresh.