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  • Published 25 Jun 2018

More flexibility for procedural displace modifier textures

Displacement modifier: You can use procedural textures, but as far as i know, you can't combine them or drive one by another like you can do for materials. That's a pitty since there is so much more what one can do with procedurals...

Example for procedural displacement (notice how poor the craters look because i couldn't edit the texture like i wanted to): facebook.com/GrinsegoldArtGallery/photos/a.1794570647255684.1073741829.176933982352700/1795639083815507/

Bildschirmfoto zu 2018-06-25_20-00-25.png

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Development Status: Open

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grinsegold
25 Jun 2018

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