← All ideas
20 Sep 2023
vopper
Open
Modeling
Sculpting
vopper
ffrima
javiereduardomartinezcorrea
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Make it possible to see face sets in edit mode.
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Ability to use already existing face sets operations but in edit mode, like hide/unhide etc.
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Add new face sets operations in edit mode: select linked face set when pressing "L", select face set border edges, assigning face sets directly in edit mode.
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Also, maybe make it possible to use face sets with modifiers. For example, shrinkwrap a specific face set, or bevel face set borders.
2 Comments
I'd rather see proper attribute support for all mesh domains
Face Sets will end up being used for painting modes, so it will be a repeated concept.
For edit mode it would be great to add them but it's not clear how this will affect the keymap and in general how to use them. Face sets are essentially a stored selection.
Face Sets cannot be used with modifiers because they aren't a stored attribute like vertex colors. They are meant to be changed frequently, like selections and masks. Geo node operators could use them as an input though.