Addons Question
Hi everyone, I have a question. (I don't know if here is the best place to ask) I recently started adding addons to speed up the work, and I would like to upload the addon to the internet, and put a documentation on it. The question is: Where can I raise the adon so that if in the future I need it again, or someone has it, I can download and use it (totally graris) : D
6 Comments
This really isn't the best place to post this question. I'd suggest asking on BlenderArtists.org .
That said, if you're using Git for version control on your add-on (and you should be), you can easily put your add-on on GitHub . From there you can continue development, accept patches, and make official releases.
* @Jason van Gumster * Naw, GitLab is the right choice! It's FLOSS. Github isn't.
* @Josephbburg * I can't disagree. I have accounts on both. :)
Most addons that ship with Blender already have their own documentation pages, and the code is hosted in the Blender repository (or more specifically, sub-modules within it). Other addons are usually hosted on GitHub or GitLab or BitBucket or what-have-you, and they often have their own documentation pages, too.
I personally use gitlab for this- you can host your git repository and readme, and you can even make a wiki style documentation for your addon. It's all very easy to do and doesn't require you to learn anything more than you'd need to know to make addons anyway.
Note: you shouldn't do this if the addon isn't yours or doesn't contain any new code that you've added. And of course, check the licenses, it'll usually be 100% GPL code but it's always safe to double check. If you make changes to an existing addon, you should fork their code from their repo.
And as Jason mentioned, this isn't the place for Q&A.
* @Josephbburg * Thank you very much for your complete response ;D
Do you mean you made add ons? If yes, try this gumroad.com/