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  • Published 10 Dec 2019

CheckBox For Bevel Node - Local On / Off

bevel node, it would be awesome to have a checkbox to toggle between all objects or joined ( local ) objects just like the ambient occlusion shader. because if we are baking bevels on large scale objects the work around is very difficult to get the bevels on. even while working with 4096 x 4096 texture maps. if we are to join the objects so that the bevel works it would leave alot of UV maps to sort out.

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Development Status: Open

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n0thaikal
10 Dec 2019

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