Particle system Spawn Rate
Particle system emission should be handled by a spawn rate rather than a "total number of particles"
Total number of particles makes sense in a hair-centric system.
But in regards to particle spawning emission rate is much more meaningful.
This would allow for animation in the emission.
2 Comments
Particle system is de facto deprecated, so it wont be improved, only fixed if broken.
This has been requested many times already, first occurence 7 years ago: keyable particles emision rate — Right-Click Select
But as already told here and other previous requests: it's deprecated, and geonodes will take this over (might already do the job)