Object tag groups for convenient object grouping in geometry nodes
I think it's annoying how the only way to get multiple objects (for colliders or boolean operations, for example) in geometry nodes is with the collection info node.
Adding a way to mark an object with a custom tag, and a node to then query for all objects with a tag, would be more convenient.
2 Comments
But..... Collections are essentially a tagging system with extras?
You can also simply join geometry using multiple Object Info nodes. Not as flexible as "tagging" the objects, but it's an alternative to using collections.
I think you're touching a subject that requires a larger reshaping of blender, which is overall tagging elements within blender to do some operations on them. I have no design idea for that tho