math/vector add nodes could have a group socket
similar to the join geometry node, you could have one wide socket on the math and vector 'add' nodes and plug in as many items as you want, due to the commutative property of addition. would save having to chain multiple add nodes together when you want to sum up a bunch of things.
4 Comments
Duplicate of: blender.community/c/rightclickselect/Xr9o/
please check redhotsolution
I would love that but I think it is a bad idea for performances. And "Add" is such a basic operation, it is not something you want to slow down.
YES