Disable Material Preview Icons
When dealing with really large image textures, the material preview icons try to load the image up into ram to preview the material. This can lead to crashes within blender. It would be great to be able to totally disable this.
3 Comments
YES x 1000! In my shader there are several 16k textures, so its unworkable if i have the material tab open in the properties editor. Blender stalls for 10min every time i click on some node just in order to rerender a 14px preview ball. Thanks for that!
or to make it load a reduced version of the image. There's something similar into master now, not for matpreview purpose but...
The only problem I could see with this, is if it loaded the entire image up into ram before downsampling rather than streaming the file in. Otherwise it would have the same issues.