Mask by linked vertex in sculpt mode!
Well now we can do it by going into edit mode and hiding the part I don't want to sculpt. But it would be great if we can do that in sculpt mode by pressing 'L' and it will mask out linked vertex! Like we do in zbrush using 'polygroups' Thanks! tell me what do you think! :)
3 Comments
When you say "linked", do you mean "selected"?
sorry ... it's similar linked selection in edit mode.
Ohhh! I follow now. I thought you meant for a feature similar to face masking (like we have in Vertex Paint and Texture Paint). This clears up the matter quite well. Thank you. It might be worth it to try to update your original proposal with this clarification.