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  • Published 23 Nov 2018

Settings for „Face Orientation” overlay

Face Orientation overlay is meant to check models for reverted normals.

But AFAIK intensity and colors are hardcoded and cannot be changed, so currently it is more like shading or debug option that you turn on for a moment, to check for errors and turn off , than overlay that you could work with.

You cannot work with in turned on because it is covering everything.

My proposal is to allow user to easly edit overlay opacity and color. https://i.imgur.com/FKS3E9C.gif

In example showed above if You turn off front facing overlay and leave backface you could still work on your model and clearly see where are backfaces as you go.

Also Face Orientation should be disabled if backface culling is turned on.

95.5%

Development Status: Done

Upvote 21 Downvote 1
zuorion
23 Nov 2018

4 Comments

Xdragon5502

The red and blue colors is hard to look at, can we get an option to edit the colors?

2
L.Ke

This would work so great, you could get 2.79 functionality by setting it to 75% transparent and any color of your choice. Current implementation just makes my eyes bleed as someone mentioned in a related topic.

2
emil.assarsson

Maybe we should have the colors adjustable in the theme instead?

2
pablovazquez

Marking this as 6-year old proposal as Done since theme settings for this have been added many years ago.