Keep camera distance when changing FOV
When I say distance, it's only the size of the empty sensor that help represent where is the camera.
Having it fixed without the need of scaling it again would be game changer when calibrating VP. Also the ability to use per camera resolution, I have many Virtual Projector that project on many screen and having a per scene camera doesn't help me calibrate my camera that will be used for render...
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Of course, having both option available as both have their advantages.
That would be good as native. but that might take a while so I used this addon for that, its called focal lock( ansonsavage.gumroad.com/l/svckW )