Implement BlenderKit addon in the new Asset Browser
This maybe the best way to use BlenderKit instead of it's existing janky UI/UX. It will be much more organised and stable. The current way of working with BlenderKit is very finicky and laggy. You can't see the assets in rows and columns, can't change the thumbnail size on the fly.
If BlenderKit get's implemented in the new Asset Browser it can solve all those problems. Also please introduce more categories. There are so many assets than just 4 types.
It's time to give Blenderkit some love and attention.
2 Comments
i think online libraries are already on the roadmap for the assetbrowser. if the blenderkit devs use it though °!?!
I think that this should have own panel like keyshot ;p manual.keyshot.com/manual/materials/material-library/ imgur.com/a/P58JNgd