Sync Vertex Group & Bone
From the 3D view, the bone and the vertex group are synchronized, but if you do it from another view, this doesn't happen.
Why would this be necessary? Sometimes you search for a bone by name from the outliner, but when you do so, it selects the bone, but not the vertex group.
And if you select the vertex group, it shows you the selection of vertices, but not the assigned bone.
So you don't know where the bone is, or where it pivots. There's no visual aid to know where it is.
Sorry for reposting, but my old post disappeared and I don't know why :c
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