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  • Published 7 Oct 2021

Improve Border Collisions naming in Fluid simulation

I've been doing my fair share of liquid simulations and always keep getting confused on naming of these Layer 2.png

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Development Status: Open

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Alumx
7 Oct 2021

3 Comments

slowk1d

Yeah, considering also that it's still one of those parts of Blender with a "changing" UI depending on the width, making it always illegible as the words get cropped.

Maybe the UI could be something similar to the Mirror modifier

koko_ze

Yeah the current naming is pretty goofy...

Also isn't it actually:

  • Front = -Y
  • Back = Y
  • Right = X
  • Left = -X
  • Top = Z
  • Bottom = -Z
Lauloque

I never noticed it :O

Maybe repport this on devtalk as a papercut, that kind of stuff has a higher chance to get patched this way : devtalk.blender.org/c/other-topics/user-feedback/13