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  • Published 21 Jun 2020

Masking sharing features between Sculpt and Texture Paint Modes

I know that masking inside Sculpt Mode and Texture Paint is completely different, but i think can be beneficial if they share features.

  • Option to change the default Black color Mask in Scult Mode. (Sculpting with Black Textures or dark Matcaps without forcing to go back to a blank matcap to work, invert colors(?), etc
  • Texture Mask color with alpha or gradient slidder option, to see between 0 or 1 (Inverted)

Image

MASK.tif

100%

Development Status: Open

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TaiSeiButsU
21 Jun 2020

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