"Active selection" node for geometry nodes tools
There's this amazing concept in blender called active selection, it's basically the very last selection, now there's few tools in blender that make use of this, like pick shortest path , it will go to the active. So why not have a dedicated node for GN tools as well? :)
Mockup how such node could look 😊
5 Comments
It might make sense to add it as an additional output of the Selection node.
Yeah it's an option but personally I would prefer it seperate since the node tree would be cleaner :)
You can always hide unused sockets. I do it quite regularly to keep things clean, especially with pure input nodes like this.
This sounds useful. However I would rename it to "Active Object" or "Active Item". An object can be active and not selected at the same time. Try clicking on an object and then in the 3D void. It's still active, but no longer selected. :)
Yeah, lean into the active vs selected power of Blender...