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  • Published 20 Aug 2018

Special request

Hi guys

I'm from South Africa and New to blender. I have a suggestion/request to the blender community to help improve Blender.

If this doesn't exist already, please can the developers look into creating a system to auto re-topologise models created or sculpted within blender?

This would save so much time and improve the speed for completing projects. Especially for those who struggles with re-topologise their work for a lower poly count.

I hope this finds you well and to see the feature on the next blender updates in future.

Kind regards and happy blending guys

20%

Development Status: Open

Upvote 1 Downvote 4
jlombard89
20 Aug 2018

1 Comment

jason

As it stands, this isn't a very actionable proposal. How would you expect the auto-retopo feature to work? Would it be a one-button kind of thing? A modifier? Where in the Blender interface would you suggest that it be placed?