In Between Blend Shape
This feature should be added to Blender because it is very very simple and basic need for game developers. Like in Maya, i want to be able to merge different blend shapes into one blend shape. For example, i have a mesh object that turns into different shapes with multiple shape keys but i want to merge that keys into one.
2 Comments
This is already possible, in the Shape Keys panel, under the + / - buttons there is a button with a down arrow on it, if you click on that and choose 'New Shape from Mix', it will create a new shape key from the current blend of shape keys.
Do you mean baking the mix of 2 shape keys onto one new shape key?