Any roadmap of VR integration with Blender?
Modeling, Sculpting, Rigging and Animate in VR must be cool and look more efficient than desktop in many usecase. (doesn't mean to replace the whole program fully in VR that's seem too far for this moment, but would be useful to have some VR tools to enhacne existing workflow.)
Is there any roadmap about development on this topic?
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Just a reminder that RCS is for actionable proposals, not questions. If you have any questions or need help, try blender.chat , blenderartists.org or the Blender Stack Exchange. All are available here: blender.org/community/
Here: developer.blender.org/T91627