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  • Published 31 Jan 2023

Correct UV node

Correct UV node would transform UV points based on position changes of the mesh, just like "Correct face attributes" in edit mode.

The node inputs:

  • Original UV attribute
  • Position before changes
  • Position after changes

Output:

  • Corrected UV attribute
100%

Development Status: Open

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rytelierofficial
31 Jan 2023

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