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  • Published 14 Oct 2020

Unify textures with shading editor

I can make a cloud texture (and others) in the textures editor. I can even tamper with it dynamically so it must be procedural. Then, to me, it seems completely incomprehensible why I can't have cloud texture in the shading editor in the exact same fashion I have Musgrave and the like. Is it planned to be unified in a not so distant future?

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Development Status: Open

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andreasng
14 Oct 2020

2 Comments

TargetCrafter

This is planned for the everything nodes project, which was set for this year. However, with all the circumstances, this might only happen next year..

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andreasng Author

* @Johan Aantjes * ok that sounds good. The part where its on the schedule. The other part. Not so much. That's how things are atm