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  • Published 2 Dec 2021

Mapping node change preview

Essentially a feature which allows you to see how a mapping node is effecting the vector of a image using the UV viewer or a in shader editor window. You can kind of currently accomplish this by using the Material preview, but it's small, hard to see, and if you're using a non repeating texture it has a habit of disappearing off the edge.

This would help dramatically with the creation of shader based decals on models

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Development Status: Open

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nateoneill
2 Dec 2021

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