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  • Published 29 May 2018

Naming newly created primitives right in f6 menu

Often I already know how to name the object I'll be working on.

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Development Status: Open

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slayerdude93
29 May 2018

1 Comment

Rusculleda

Yeah, I made a similar proposal a few days ago (though it touches a couple of other situations as well) blender.community/c/rightclickselect/6Bbbbc/small-changes-to-facilitate-naming-stuff

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