add texture-synthesis by EmbarkStudios to blender
see the addon, which is a gui wrapper for original texture-synth
github.com/JoseConseco/texture_synthesis
by
further push and comment on this ... !
any guy knows how to migrate their stuff to blender compatible python / c++
awesome texture-synthesis made by EmbarkStudios is opensource, this masterpiece can:
- Generate similar-looking images from a single example.
- provide multiple example images and the algorithm will "remix" them into a new image.
- guide the generation by providing a transformation "FROM"-"TO" in a form of guide maps
- style transfer(like)
- fill-in missing information with inpaint
- make an existing image tile ( !! )
it's right inside armory-paint now (tiled only I think), I could imagine someone can push this to blender compositor nodes (for example...) (other ideas welcome)
see the freaking examples what it is capable of: github.com/EmbarkStudios/texture-synthesis
5 Comments
We had the same idea My Proposal
This looks like a great tool. How would it integrate into blender though?
* @dpdpforlife * a simple node
* @DB3D * Compositor? Shader Editor?
* @dpdpforlife * it may depent on the performance, no one likes to slow down materials/rendering because a texture needs a long time to be calculated, nor do I think we need some "precalculate now"/caching stuff in the material nodes, so if its fast like prodedural textures - it can go along with materials of course, imo