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  • Published 11 Jun 2020

Redo the Import

it makes difficult when we are working on a big projects & we have to import so many different types of file. It's annoying to select the format then import it.

So it would be better if we have one single import button and we will be able to import any file type Blender supports.

import.png

98.4%

Development Status: Open

Upvote 60 Downvote 1
Watson_Biard
11 Jun 2020

9 Comments

simon.p.heggie

It's a good start. I would recommend that we kill import and export, and instead when you go to open, you may also import any compatible format, and when you go to save, you can also export.

IN addition, I recommend that you can also drag any of those importable formats like you can a blend file, and it will just assume you want to import them.

I'm thinking of making my own ticket for it if nobody else gets to it first....

10
Watson_Biard Author

* @simon.p.heggie * thats a great idea. Hope it will marge in 2.9 release.

3
salvador

or drag and drop and open pop up window with options

4
BlenderSplendor

It would be faster if the program chose the file type based on the file extension, so you don't have to select the file type to import. You could just click import and the computer recognizes the extension.

2
Blender_Defender

There is just one problem:

The import-export addons. This change would mean that every single import-export addon had to be rewritten.

2
EzyPoly

* @Blender Defender * don't think so. For me it seems like it only needs to check file's type and then just use correspondenting addon

2
krimegxen

* @impacman * IMPORT uses different functions

trentbrivers

Absolutely agree. It's ridiculous how often I click to import an FBX file only to realize my model is an OBJ.

1
w.biard1212

yeah this import export or save all of need to change so that we will be able to work more faster.

1