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  • Published 26 Feb 2021

Fast GPU skinning alternative for playblast / XR mocap

Right now, blender has CPU armature skinning modifier - making it work well with other modifiers, but this seriously limits the performance of skinning.

a "GPU modifier" would not be able to feedback it's results to other modifiers, so it would need to be 'last in the stack'.

100%

Development Status: Open

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BluePrintRandom1
26 Feb 2021

4 Comments

nehpetsugnudd

THIS

4
purposeversus

Needed

2
BluePrintRandom1 Author

github.com/tcoppex/aer-engine/blob/master/demos/aura/data/shaders/Skinning.glsl some info for any developer who wants to take on the task

1
BluePrintRandom1 Author

this is still a issue*