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  • Published 8 May 2019

Ability to store multiple states of all rendering related settings

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But perhaps this is possible through having multiple scenes instead?

Is it possible to duplicate a scene and have all the object data be the same but change the light strengths, override-materials, and render settings?

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Development Status: Open

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thinsoldier
8 May 2019

2 Comments

jason

This is already possible with linked scenes.

Edit: render properties can be changed with linked scenes. For changes to lighting and materials, it's a bit more tricky. You're better off waiting for instance overrides (which are planned for 2.81).

thinsoldier Author

Can you point me to information about this "instance overrides" thing?