Returning of Clipping Border(default: Alt+B) feature?
Umm. I really liked this feature back in 2.5 to 2.7 days. It's very useful for getting things right inside the inner workings of an intricate model.
I don't know how hard it is to implement this feature back into the new OpenGL code and I don't expect it to get back into blender soon...
But it's a useful and unique feature that made blender stand out.
Will there be an easily implemented version of this feature in blender 2.8?
I know it's not going to be an official feature of Blender 2.8. But, I look forward to its return in the future.
5 Comments
devtalk.blender.org/t/is-clipping-border-in-the-list-of-to-dos/2540 as stated to me by Brecht.. this one is a goner.. sadly
Outch... I mean, it really hurts to hear that !
@koelooptiemanna: Yep. It's a goner for 2.8. But there maybe a possibility for it to return after 2.8. I'll keep looking forward to it.
I'm pretty sure it has not been removed, it's simply not working for now, as plenty of other things, and will be fixed when it will be the right time.
@loic.dautry: No, it is not removed. it functions. Really it just made me scratch my head for 30 min until I realized it was actually working, just not visibly.