Add E to "extrude" reroute node from a reroute node
I will do an analogy with animation technique : Sometimes, you want to reroute straight ahead and not node to node (or between two existing nodes).
It would be great if we could extrude reroute nodes selected with the E shortcut.
You select a reroute node, you press E and it gives you another one linked to the original already in move mode, so you just move the node where you want and LMB to validate.
I think it could be done in node wrangler add-on.
Have a nice day :)
4 Comments
In fact it would be like having one vertice selected, then press e, positionning, then e, positionning, e,...
so it should be like: pressing E, blender in background creates a reroute, connects from selected output, grabs new reroute node and waits for positioning?
Yes exactly. I am not sure how you can have selected ouput, in my mind it was only selected reroute nodes but yes, that's the idea.
you can actually select an output with Shift+Click. Don't know what is the use, I suspect is some kind of code leftover