AMD FidelityFX Super Resolution support
Since DLSS is being implemented/is implemented, it would be pretty nice to have FSR too, since DLSS isn't available for everyone.
And as the main reason for this (and the reason for DLSS too probably) is for faster viewport render previews for things such as animation with lighting, and quick preview of shaders, and etcetera.
Also I suppose I apologize for a duplicate but the last post referencing FSR was 2 years ago and I assume it has been forgotten since.
2 Comments
FSR is currently optimized for gaming. Path tracing solutions is might not work as you would expect. Also the features that your looking for is only supported on rdna4 using official drivers. The outreach is limited.
FSR also has similar licensing issues as DlSS.
It might not work so well as a denoiser when compared to ODIN or DLSS but as an option in the viewport settings of the performance tab it could be useful.
Given its more intended for use in gaming, it'd be fast to use in the viewport while likely looking better than however the pixel size option handles upscaling/filtering. But yeah, theres always those licensing conflicts to think about :/