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  • Published 29 Oct 2024

Implement Triangle Smoothing for Subdivision Surfaces

Christopher Tyler (Christopher3D on YouTube) recently pointed out that OpenSubdiv has an option for smoothing the result of subdivided triangles, which could allow for much more flexibility in usable topology while modeling.

This option is only mentioned briefly at the bottom of the Pixar docs, but it looks quite helpful and has been successfully implemented in a few other apps.

graphics.pixar.com/opensubdiv/docs/subdivision_surfaces.html smoothtriangles.png

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Development Status: Open

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jlampel
29 Oct 2024

1 Comment

mullervon

that is cool