Asset Browser with Automatic Library Override (Linked Assets).
If you choose "linked" objects for the asset browser, it doesn't make sense, that you can not position them right away. It is another few mouseclick to override the library and make them moveable.
Would be great to have an option to automatically override the transform options. So you can place them right away.
2 Comments
I'm not sure what the problem is here. You can drag-and-drop anything from the library into the 3D view immediately already?
Only if you append. If you link, you can't do anything with the asset, it stays fixed at the position of the original asset. You need to make the object local (leave the mesh and other data linked) to be able to transform it.