Mask from textures
One nice addition to the sculpting tools we have could be the ability to create a mask directly from an image texture using uv's maybe, using it as a stencil or the ability to create the mask directly from a procedural texture.
This is an ability that zbrush has and that could be really time saver when sculpting, or to create amazing images just like in this video.
2 Comments
I'm missing this feature a lot, it would be extra useful in many cases
This would not only be useful for sculpting but for all paint modes that have brush textures as well (texture paint, vertex paint)