limit what mouse can select (ie select only mesh, or select only armature, curves, camera, lights,etc etc.)
limit what mouse can select (ie select only mesh, or select only armature, curves, camera, lights,etc etc.)
Make it easier to animate occluded armatures for example.
4 Comments
This was done quite a few years ago with the object types restrictions popover:
How does this differ from the select restriction that's already available in the Outliner?
@Jason van Gumster:
This would be for the 3d viewport, so that you're limited to what you can click select. Handy if you have a bunch of lights occluded by geometry for example.
@tibbyninja: Right. You can already restrict selection in the 3D View. You do that from the Outliner.